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- package clock
-
- import (
- "runtime"
- "sort"
- "sync"
- "time"
- )
-
- // Clock represents an interface to the functions in the standard library time
- // package. Two implementations are available in the clock package. The first
- // is a real-time clock which simply wraps the time package's functions. The
- // second is a mock clock which will only make forward progress when
- // programmatically adjusted.
- type Clock interface {
- After(d time.Duration) <-chan time.Time
- AfterFunc(d time.Duration, f func()) *Timer
- Now() time.Time
- Sleep(d time.Duration)
- Tick(d time.Duration) <-chan time.Time
- Ticker(d time.Duration) *Ticker
- Timer(d time.Duration) *Timer
- }
-
- // New returns an instance of a real-time clock.
- func New() Clock {
- return &clock{}
- }
-
- // clock implements a real-time clock by simply wrapping the time package functions.
- type clock struct{}
-
- func (c *clock) After(d time.Duration) <-chan time.Time { return time.After(d) }
-
- func (c *clock) AfterFunc(d time.Duration, f func()) *Timer {
- return &Timer{timer: time.AfterFunc(d, f)}
- }
-
- func (c *clock) Now() time.Time { return time.Now() }
-
- func (c *clock) Sleep(d time.Duration) { time.Sleep(d) }
-
- func (c *clock) Tick(d time.Duration) <-chan time.Time { return time.Tick(d) }
-
- func (c *clock) Ticker(d time.Duration) *Ticker {
- t := time.NewTicker(d)
- return &Ticker{C: t.C, ticker: t}
- }
-
- func (c *clock) Timer(d time.Duration) *Timer {
- t := time.NewTimer(d)
- return &Timer{C: t.C, timer: t}
- }
-
- // Mock represents a mock clock that only moves forward programmically.
- // It can be preferable to a real-time clock when testing time-based functionality.
- type Mock struct {
- mu sync.Mutex
- now time.Time // current time
- timers clockTimers // tickers & timers
-
- calls Calls
- waiting []waiting
- callsMutex sync.Mutex
- }
-
- // NewMock returns an instance of a mock clock.
- // The current time of the mock clock on initialization is the Unix epoch.
- func NewMock() *Mock {
- return &Mock{now: time.Unix(0, 0)}
- }
-
- // Add moves the current time of the mock clock forward by the duration.
- // This should only be called from a single goroutine at a time.
- func (m *Mock) Add(d time.Duration) {
- // Calculate the final current time.
- t := m.now.Add(d)
-
- // Continue to execute timers until there are no more before the new time.
- for {
- if !m.runNextTimer(t) {
- break
- }
- }
-
- // Ensure that we end with the new time.
- m.mu.Lock()
- m.now = t
- m.mu.Unlock()
-
- // Give a small buffer to make sure the other goroutines get handled.
- gosched()
- }
-
- // runNextTimer executes the next timer in chronological order and moves the
- // current time to the timer's next tick time. The next time is not executed if
- // it's next time if after the max time. Returns true if a timer is executed.
- func (m *Mock) runNextTimer(max time.Time) bool {
- m.mu.Lock()
-
- // Sort timers by time.
- sort.Sort(m.timers)
-
- // If we have no more timers then exit.
- if len(m.timers) == 0 {
- m.mu.Unlock()
- return false
- }
-
- // Retrieve next timer. Exit if next tick is after new time.
- t := m.timers[0]
- if t.Next().After(max) {
- m.mu.Unlock()
- return false
- }
-
- // Move "now" forward and unlock clock.
- m.now = t.Next()
- m.mu.Unlock()
-
- // Execute timer.
- t.Tick(m.now)
- return true
- }
-
- // After waits for the duration to elapse and then sends the current time on the returned channel.
- func (m *Mock) After(d time.Duration) <-chan time.Time {
- defer m.inc(&m.calls.After)
- return m.Timer(d).C
- }
-
- // AfterFunc waits for the duration to elapse and then executes a function.
- // A Timer is returned that can be stopped.
- func (m *Mock) AfterFunc(d time.Duration, f func()) *Timer {
- defer m.inc(&m.calls.AfterFunc)
- t := m.Timer(d)
- t.C = nil
- t.fn = f
- return t
- }
-
- // Now returns the current wall time on the mock clock.
- func (m *Mock) Now() time.Time {
- defer m.inc(&m.calls.Now)
- m.mu.Lock()
- defer m.mu.Unlock()
- return m.now
- }
-
- // Sleep pauses the goroutine for the given duration on the mock clock.
- // The clock must be moved forward in a separate goroutine.
- func (m *Mock) Sleep(d time.Duration) {
- defer m.inc(&m.calls.Sleep)
- <-m.After(d)
- }
-
- // Tick is a convenience function for Ticker().
- // It will return a ticker channel that cannot be stopped.
- func (m *Mock) Tick(d time.Duration) <-chan time.Time {
- defer m.inc(&m.calls.Tick)
- return m.Ticker(d).C
- }
-
- // Ticker creates a new instance of Ticker.
- func (m *Mock) Ticker(d time.Duration) *Ticker {
- defer m.inc(&m.calls.Ticker)
- m.mu.Lock()
- defer m.mu.Unlock()
- ch := make(chan time.Time)
- t := &Ticker{
- C: ch,
- c: ch,
- mock: m,
- d: d,
- next: m.now.Add(d),
- }
- m.timers = append(m.timers, (*internalTicker)(t))
- return t
- }
-
- // Timer creates a new instance of Timer.
- func (m *Mock) Timer(d time.Duration) *Timer {
- defer m.inc(&m.calls.Timer)
- m.mu.Lock()
- defer m.mu.Unlock()
- ch := make(chan time.Time)
- t := &Timer{
- C: ch,
- c: ch,
- mock: m,
- next: m.now.Add(d),
- }
- m.timers = append(m.timers, (*internalTimer)(t))
- return t
- }
-
- func (m *Mock) removeClockTimer(t clockTimer) {
- m.mu.Lock()
- defer m.mu.Unlock()
- for i, timer := range m.timers {
- if timer == t {
- copy(m.timers[i:], m.timers[i+1:])
- m.timers[len(m.timers)-1] = nil
- m.timers = m.timers[:len(m.timers)-1]
- break
- }
- }
- sort.Sort(m.timers)
- }
-
- func (m *Mock) inc(addr *uint32) {
- m.callsMutex.Lock()
- defer m.callsMutex.Unlock()
- *addr++
- var newWaiting []waiting
- for _, w := range m.waiting {
- if m.calls.atLeast(w.expected) {
- close(w.done)
- continue
- }
- newWaiting = append(newWaiting, w)
- }
- m.waiting = newWaiting
- }
-
- // Wait waits for at least the relevant calls before returning. The expected
- // Calls are always over the lifetime of the Mock. Values in the Calls struct
- // are used as the minimum number of calls, this allows you to wait for only
- // the calls you care about.
- func (m *Mock) Wait(s Calls) {
- m.callsMutex.Lock()
- if m.calls.atLeast(s) {
- m.callsMutex.Unlock()
- return
- }
- done := make(chan struct{})
- m.waiting = append(m.waiting, waiting{expected: s, done: done})
- m.callsMutex.Unlock()
- <-done
- }
-
- // clockTimer represents an object with an associated start time.
- type clockTimer interface {
- Next() time.Time
- Tick(time.Time)
- }
-
- // clockTimers represents a list of sortable timers.
- type clockTimers []clockTimer
-
- func (a clockTimers) Len() int { return len(a) }
- func (a clockTimers) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
- func (a clockTimers) Less(i, j int) bool { return a[i].Next().Before(a[j].Next()) }
-
- // Timer represents a single event.
- // The current time will be sent on C, unless the timer was created by AfterFunc.
- type Timer struct {
- C <-chan time.Time
- c chan time.Time
- timer *time.Timer // realtime impl, if set
- next time.Time // next tick time
- mock *Mock // mock clock, if set
- fn func() // AfterFunc function, if set
- }
-
- // Stop turns off the ticker.
- func (t *Timer) Stop() {
- if t.timer != nil {
- t.timer.Stop()
- } else {
- t.mock.removeClockTimer((*internalTimer)(t))
- }
- }
-
- type internalTimer Timer
-
- func (t *internalTimer) Next() time.Time { return t.next }
- func (t *internalTimer) Tick(now time.Time) {
- if t.fn != nil {
- t.fn()
- } else {
- t.c <- now
- }
- t.mock.removeClockTimer((*internalTimer)(t))
- gosched()
- }
-
- // Ticker holds a channel that receives "ticks" at regular intervals.
- type Ticker struct {
- C <-chan time.Time
- c chan time.Time
- ticker *time.Ticker // realtime impl, if set
- next time.Time // next tick time
- mock *Mock // mock clock, if set
- d time.Duration // time between ticks
- }
-
- // Stop turns off the ticker.
- func (t *Ticker) Stop() {
- if t.ticker != nil {
- t.ticker.Stop()
- } else {
- t.mock.removeClockTimer((*internalTicker)(t))
- }
- }
-
- type internalTicker Ticker
-
- func (t *internalTicker) Next() time.Time { return t.next }
- func (t *internalTicker) Tick(now time.Time) {
- select {
- case t.c <- now:
- case <-time.After(1 * time.Millisecond):
- }
- t.next = now.Add(t.d)
- gosched()
- }
-
- // Sleep momentarily so that other goroutines can process.
- func gosched() { runtime.Gosched() }
-
- // Calls keeps track of the count of calls for each of the methods on the Clock
- // interface.
- type Calls struct {
- After uint32
- AfterFunc uint32
- Now uint32
- Sleep uint32
- Tick uint32
- Ticker uint32
- Timer uint32
- }
-
- // atLeast returns true if at least the number of calls in o have been made.
- func (c Calls) atLeast(o Calls) bool {
- if c.After < o.After {
- return false
- }
- if c.AfterFunc < o.AfterFunc {
- return false
- }
- if c.Now < o.Now {
- return false
- }
- if c.Sleep < o.Sleep {
- return false
- }
- if c.Tick < o.Tick {
- return false
- }
- if c.Ticker < o.Ticker {
- return false
- }
- if c.Timer < o.Timer {
- return false
- }
- return true
- }
-
- type waiting struct {
- expected Calls
- done chan struct{}
- }
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