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- // Copyright 2016 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
-
- #include "textflag.h"
-
- // func decode(dst, src []byte) int
- //
- // The asm code generally follows the pure Go code in decode_other.go, except
- // where marked with a "!!!".
- //
- // All local variables fit into registers. The non-zero stack size is only to
- // spill registers and push args when issuing a CALL. The register allocation:
- // - AX scratch
- // - BX scratch
- // - CX length or x
- // - DX offset
- // - SI &src[s]
- // - DI &dst[d]
- // + R8 dst_base
- // + R9 dst_len
- // + R10 dst_base + dst_len
- // + R11 src_base
- // + R12 src_len
- // + R13 src_base + src_len
- // - R14 used by doCopy
- // - R15 used by doCopy
- //
- // The registers R8-R13 (marked with a "+") are set at the start of the
- // function, and after a CALL returns, and are not otherwise modified.
- //
- // The d variable is implicitly DI - R8, and len(dst)-d is R10 - DI.
- // The s variable is implicitly SI - R11, and len(src)-s is R13 - SI.
- TEXT ·decode(SB), NOSPLIT, $48-56
- // Initialize SI, DI and R8-R13.
- MOVQ dst_base+0(FP), R8
- MOVQ dst_len+8(FP), R9
- MOVQ R8, DI
- MOVQ R8, R10
- ADDQ R9, R10
- MOVQ src_base+24(FP), R11
- MOVQ src_len+32(FP), R12
- MOVQ R11, SI
- MOVQ R11, R13
- ADDQ R12, R13
-
- loop:
- // for s < len(src)
- CMPQ SI, R13
- JEQ end
-
- // CX = uint32(src[s])
- //
- // switch src[s] & 0x03
- MOVBLZX (SI), CX
- MOVL CX, BX
- ANDL $3, BX
- CMPL BX, $1
- JAE tagCopy
-
- // ----------------------------------------
- // The code below handles literal tags.
-
- // case tagLiteral:
- // x := uint32(src[s] >> 2)
- // switch
- SHRL $2, CX
- CMPL CX, $60
- JAE tagLit60Plus
-
- // case x < 60:
- // s++
- INCQ SI
-
- doLit:
- // This is the end of the inner "switch", when we have a literal tag.
- //
- // We assume that CX == x and x fits in a uint32, where x is the variable
- // used in the pure Go decode_other.go code.
-
- // length = int(x) + 1
- //
- // Unlike the pure Go code, we don't need to check if length <= 0 because
- // CX can hold 64 bits, so the increment cannot overflow.
- INCQ CX
-
- // Prepare to check if copying length bytes will run past the end of dst or
- // src.
- //
- // AX = len(dst) - d
- // BX = len(src) - s
- MOVQ R10, AX
- SUBQ DI, AX
- MOVQ R13, BX
- SUBQ SI, BX
-
- // !!! Try a faster technique for short (16 or fewer bytes) copies.
- //
- // if length > 16 || len(dst)-d < 16 || len(src)-s < 16 {
- // goto callMemmove // Fall back on calling runtime·memmove.
- // }
- //
- // The C++ snappy code calls this TryFastAppend. It also checks len(src)-s
- // against 21 instead of 16, because it cannot assume that all of its input
- // is contiguous in memory and so it needs to leave enough source bytes to
- // read the next tag without refilling buffers, but Go's Decode assumes
- // contiguousness (the src argument is a []byte).
- CMPQ CX, $16
- JGT callMemmove
- CMPQ AX, $16
- JLT callMemmove
- CMPQ BX, $16
- JLT callMemmove
-
- // !!! Implement the copy from src to dst as a 16-byte load and store.
- // (Decode's documentation says that dst and src must not overlap.)
- //
- // This always copies 16 bytes, instead of only length bytes, but that's
- // OK. If the input is a valid Snappy encoding then subsequent iterations
- // will fix up the overrun. Otherwise, Decode returns a nil []byte (and a
- // non-nil error), so the overrun will be ignored.
- //
- // Note that on amd64, it is legal and cheap to issue unaligned 8-byte or
- // 16-byte loads and stores. This technique probably wouldn't be as
- // effective on architectures that are fussier about alignment.
- MOVOU 0(SI), X0
- MOVOU X0, 0(DI)
-
- // d += length
- // s += length
- ADDQ CX, DI
- ADDQ CX, SI
- JMP loop
-
- callMemmove:
- // if length > len(dst)-d || length > len(src)-s { etc }
- CMPQ CX, AX
- JGT errCorrupt
- CMPQ CX, BX
- JGT errCorrupt
-
- // copy(dst[d:], src[s:s+length])
- //
- // This means calling runtime·memmove(&dst[d], &src[s], length), so we push
- // DI, SI and CX as arguments. Coincidentally, we also need to spill those
- // three registers to the stack, to save local variables across the CALL.
- MOVQ DI, 0(SP)
- MOVQ SI, 8(SP)
- MOVQ CX, 16(SP)
- MOVQ DI, 24(SP)
- MOVQ SI, 32(SP)
- MOVQ CX, 40(SP)
- CALL runtime·memmove(SB)
-
- // Restore local variables: unspill registers from the stack and
- // re-calculate R8-R13.
- MOVQ 24(SP), DI
- MOVQ 32(SP), SI
- MOVQ 40(SP), CX
- MOVQ dst_base+0(FP), R8
- MOVQ dst_len+8(FP), R9
- MOVQ R8, R10
- ADDQ R9, R10
- MOVQ src_base+24(FP), R11
- MOVQ src_len+32(FP), R12
- MOVQ R11, R13
- ADDQ R12, R13
-
- // d += length
- // s += length
- ADDQ CX, DI
- ADDQ CX, SI
- JMP loop
-
- tagLit60Plus:
- // !!! This fragment does the
- //
- // s += x - 58; if uint(s) > uint(len(src)) { etc }
- //
- // checks. In the asm version, we code it once instead of once per switch case.
- ADDQ CX, SI
- SUBQ $58, SI
- MOVQ SI, BX
- SUBQ R11, BX
- CMPQ BX, R12
- JA errCorrupt
-
- // case x == 60:
- CMPL CX, $61
- JEQ tagLit61
- JA tagLit62Plus
-
- // x = uint32(src[s-1])
- MOVBLZX -1(SI), CX
- JMP doLit
-
- tagLit61:
- // case x == 61:
- // x = uint32(src[s-2]) | uint32(src[s-1])<<8
- MOVWLZX -2(SI), CX
- JMP doLit
-
- tagLit62Plus:
- CMPL CX, $62
- JA tagLit63
-
- // case x == 62:
- // x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16
- MOVWLZX -3(SI), CX
- MOVBLZX -1(SI), BX
- SHLL $16, BX
- ORL BX, CX
- JMP doLit
-
- tagLit63:
- // case x == 63:
- // x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24
- MOVL -4(SI), CX
- JMP doLit
-
- // The code above handles literal tags.
- // ----------------------------------------
- // The code below handles copy tags.
-
- tagCopy2:
- // case tagCopy2:
- // s += 3
- ADDQ $3, SI
-
- // if uint(s) > uint(len(src)) { etc }
- MOVQ SI, BX
- SUBQ R11, BX
- CMPQ BX, R12
- JA errCorrupt
-
- // length = 1 + int(src[s-3])>>2
- SHRQ $2, CX
- INCQ CX
-
- // offset = int(src[s-2]) | int(src[s-1])<<8
- MOVWQZX -2(SI), DX
- JMP doCopy
-
- tagCopy:
- // We have a copy tag. We assume that:
- // - BX == src[s] & 0x03
- // - CX == src[s]
- CMPQ BX, $2
- JEQ tagCopy2
- JA errUC4T
-
- // case tagCopy1:
- // s += 2
- ADDQ $2, SI
-
- // if uint(s) > uint(len(src)) { etc }
- MOVQ SI, BX
- SUBQ R11, BX
- CMPQ BX, R12
- JA errCorrupt
-
- // offset = int(src[s-2])&0xe0<<3 | int(src[s-1])
- MOVQ CX, DX
- ANDQ $0xe0, DX
- SHLQ $3, DX
- MOVBQZX -1(SI), BX
- ORQ BX, DX
-
- // length = 4 + int(src[s-2])>>2&0x7
- SHRQ $2, CX
- ANDQ $7, CX
- ADDQ $4, CX
-
- doCopy:
- // This is the end of the outer "switch", when we have a copy tag.
- //
- // We assume that:
- // - CX == length && CX > 0
- // - DX == offset
-
- // if offset <= 0 { etc }
- CMPQ DX, $0
- JLE errCorrupt
-
- // if d < offset { etc }
- MOVQ DI, BX
- SUBQ R8, BX
- CMPQ BX, DX
- JLT errCorrupt
-
- // if length > len(dst)-d { etc }
- MOVQ R10, BX
- SUBQ DI, BX
- CMPQ CX, BX
- JGT errCorrupt
-
- // forwardCopy(dst[d:d+length], dst[d-offset:]); d += length
- //
- // Set:
- // - R14 = len(dst)-d
- // - R15 = &dst[d-offset]
- MOVQ R10, R14
- SUBQ DI, R14
- MOVQ DI, R15
- SUBQ DX, R15
-
- // !!! Try a faster technique for short (16 or fewer bytes) forward copies.
- //
- // First, try using two 8-byte load/stores, similar to the doLit technique
- // above. Even if dst[d:d+length] and dst[d-offset:] can overlap, this is
- // still OK if offset >= 8. Note that this has to be two 8-byte load/stores
- // and not one 16-byte load/store, and the first store has to be before the
- // second load, due to the overlap if offset is in the range [8, 16).
- //
- // if length > 16 || offset < 8 || len(dst)-d < 16 {
- // goto slowForwardCopy
- // }
- // copy 16 bytes
- // d += length
- CMPQ CX, $16
- JGT slowForwardCopy
- CMPQ DX, $8
- JLT slowForwardCopy
- CMPQ R14, $16
- JLT slowForwardCopy
- MOVQ 0(R15), AX
- MOVQ AX, 0(DI)
- MOVQ 8(R15), BX
- MOVQ BX, 8(DI)
- ADDQ CX, DI
- JMP loop
-
- slowForwardCopy:
- // !!! If the forward copy is longer than 16 bytes, or if offset < 8, we
- // can still try 8-byte load stores, provided we can overrun up to 10 extra
- // bytes. As above, the overrun will be fixed up by subsequent iterations
- // of the outermost loop.
- //
- // The C++ snappy code calls this technique IncrementalCopyFastPath. Its
- // commentary says:
- //
- // ----
- //
- // The main part of this loop is a simple copy of eight bytes at a time
- // until we've copied (at least) the requested amount of bytes. However,
- // if d and d-offset are less than eight bytes apart (indicating a
- // repeating pattern of length < 8), we first need to expand the pattern in
- // order to get the correct results. For instance, if the buffer looks like
- // this, with the eight-byte <d-offset> and <d> patterns marked as
- // intervals:
- //
- // abxxxxxxxxxxxx
- // [------] d-offset
- // [------] d
- //
- // a single eight-byte copy from <d-offset> to <d> will repeat the pattern
- // once, after which we can move <d> two bytes without moving <d-offset>:
- //
- // ababxxxxxxxxxx
- // [------] d-offset
- // [------] d
- //
- // and repeat the exercise until the two no longer overlap.
- //
- // This allows us to do very well in the special case of one single byte
- // repeated many times, without taking a big hit for more general cases.
- //
- // The worst case of extra writing past the end of the match occurs when
- // offset == 1 and length == 1; the last copy will read from byte positions
- // [0..7] and write to [4..11], whereas it was only supposed to write to
- // position 1. Thus, ten excess bytes.
- //
- // ----
- //
- // That "10 byte overrun" worst case is confirmed by Go's
- // TestSlowForwardCopyOverrun, which also tests the fixUpSlowForwardCopy
- // and finishSlowForwardCopy algorithm.
- //
- // if length > len(dst)-d-10 {
- // goto verySlowForwardCopy
- // }
- SUBQ $10, R14
- CMPQ CX, R14
- JGT verySlowForwardCopy
-
- makeOffsetAtLeast8:
- // !!! As above, expand the pattern so that offset >= 8 and we can use
- // 8-byte load/stores.
- //
- // for offset < 8 {
- // copy 8 bytes from dst[d-offset:] to dst[d:]
- // length -= offset
- // d += offset
- // offset += offset
- // // The two previous lines together means that d-offset, and therefore
- // // R15, is unchanged.
- // }
- CMPQ DX, $8
- JGE fixUpSlowForwardCopy
- MOVQ (R15), BX
- MOVQ BX, (DI)
- SUBQ DX, CX
- ADDQ DX, DI
- ADDQ DX, DX
- JMP makeOffsetAtLeast8
-
- fixUpSlowForwardCopy:
- // !!! Add length (which might be negative now) to d (implied by DI being
- // &dst[d]) so that d ends up at the right place when we jump back to the
- // top of the loop. Before we do that, though, we save DI to AX so that, if
- // length is positive, copying the remaining length bytes will write to the
- // right place.
- MOVQ DI, AX
- ADDQ CX, DI
-
- finishSlowForwardCopy:
- // !!! Repeat 8-byte load/stores until length <= 0. Ending with a negative
- // length means that we overrun, but as above, that will be fixed up by
- // subsequent iterations of the outermost loop.
- CMPQ CX, $0
- JLE loop
- MOVQ (R15), BX
- MOVQ BX, (AX)
- ADDQ $8, R15
- ADDQ $8, AX
- SUBQ $8, CX
- JMP finishSlowForwardCopy
-
- verySlowForwardCopy:
- // verySlowForwardCopy is a simple implementation of forward copy. In C
- // parlance, this is a do/while loop instead of a while loop, since we know
- // that length > 0. In Go syntax:
- //
- // for {
- // dst[d] = dst[d - offset]
- // d++
- // length--
- // if length == 0 {
- // break
- // }
- // }
- MOVB (R15), BX
- MOVB BX, (DI)
- INCQ R15
- INCQ DI
- DECQ CX
- JNZ verySlowForwardCopy
- JMP loop
-
- // The code above handles copy tags.
- // ----------------------------------------
-
- end:
- // This is the end of the "for s < len(src)".
- //
- // if d != len(dst) { etc }
- CMPQ DI, R10
- JNE errCorrupt
-
- // return 0
- MOVQ $0, ret+48(FP)
- RET
-
- errCorrupt:
- // return decodeErrCodeCorrupt
- MOVQ $1, ret+48(FP)
- RET
-
- errUC4T:
- // return decodeErrCodeUnsupportedCopy4Tag
- MOVQ $3, ret+48(FP)
- RET
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