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- package goquery
-
- import (
- "bytes"
-
- "golang.org/x/net/html"
- )
-
- // used to determine if a set (map[*html.Node]bool) should be used
- // instead of iterating over a slice. The set uses more memory and
- // is slower than slice iteration for small N.
- const minNodesForSet = 1000
-
- var nodeNames = []string{
- html.ErrorNode: "#error",
- html.TextNode: "#text",
- html.DocumentNode: "#document",
- html.CommentNode: "#comment",
- }
-
- // NodeName returns the node name of the first element in the selection.
- // It tries to behave in a similar way as the DOM's nodeName property
- // (https://developer.mozilla.org/en-US/docs/Web/API/Node/nodeName).
- //
- // Go's net/html package defines the following node types, listed with
- // the corresponding returned value from this function:
- //
- // ErrorNode : #error
- // TextNode : #text
- // DocumentNode : #document
- // ElementNode : the element's tag name
- // CommentNode : #comment
- // DoctypeNode : the name of the document type
- //
- func NodeName(s *Selection) string {
- if s.Length() == 0 {
- return ""
- }
- switch n := s.Get(0); n.Type {
- case html.ElementNode, html.DoctypeNode:
- return n.Data
- default:
- if n.Type >= 0 && int(n.Type) < len(nodeNames) {
- return nodeNames[n.Type]
- }
- return ""
- }
- }
-
- // OuterHtml returns the outer HTML rendering of the first item in
- // the selection - that is, the HTML including the first element's
- // tag and attributes.
- //
- // Unlike InnerHtml, this is a function and not a method on the Selection,
- // because this is not a jQuery method (in javascript-land, this is
- // a property provided by the DOM).
- func OuterHtml(s *Selection) (string, error) {
- var buf bytes.Buffer
-
- if s.Length() == 0 {
- return "", nil
- }
- n := s.Get(0)
- if err := html.Render(&buf, n); err != nil {
- return "", err
- }
- return buf.String(), nil
- }
-
- // Loop through all container nodes to search for the target node.
- func sliceContains(container []*html.Node, contained *html.Node) bool {
- for _, n := range container {
- if nodeContains(n, contained) {
- return true
- }
- }
-
- return false
- }
-
- // Checks if the contained node is within the container node.
- func nodeContains(container *html.Node, contained *html.Node) bool {
- // Check if the parent of the contained node is the container node, traversing
- // upward until the top is reached, or the container is found.
- for contained = contained.Parent; contained != nil; contained = contained.Parent {
- if container == contained {
- return true
- }
- }
- return false
- }
-
- // Checks if the target node is in the slice of nodes.
- func isInSlice(slice []*html.Node, node *html.Node) bool {
- return indexInSlice(slice, node) > -1
- }
-
- // Returns the index of the target node in the slice, or -1.
- func indexInSlice(slice []*html.Node, node *html.Node) int {
- if node != nil {
- for i, n := range slice {
- if n == node {
- return i
- }
- }
- }
- return -1
- }
-
- // Appends the new nodes to the target slice, making sure no duplicate is added.
- // There is no check to the original state of the target slice, so it may still
- // contain duplicates. The target slice is returned because append() may create
- // a new underlying array. If targetSet is nil, a local set is created with the
- // target if len(target) + len(nodes) is greater than minNodesForSet.
- func appendWithoutDuplicates(target []*html.Node, nodes []*html.Node, targetSet map[*html.Node]bool) []*html.Node {
- // if there are not that many nodes, don't use the map, faster to just use nested loops
- // (unless a non-nil targetSet is passed, in which case the caller knows better).
- if targetSet == nil && len(target)+len(nodes) < minNodesForSet {
- for _, n := range nodes {
- if !isInSlice(target, n) {
- target = append(target, n)
- }
- }
- return target
- }
-
- // if a targetSet is passed, then assume it is reliable, otherwise create one
- // and initialize it with the current target contents.
- if targetSet == nil {
- targetSet = make(map[*html.Node]bool, len(target))
- for _, n := range target {
- targetSet[n] = true
- }
- }
- for _, n := range nodes {
- if !targetSet[n] {
- target = append(target, n)
- targetSet[n] = true
- }
- }
-
- return target
- }
-
- // Loop through a selection, returning only those nodes that pass the predicate
- // function.
- func grep(sel *Selection, predicate func(i int, s *Selection) bool) (result []*html.Node) {
- for i, n := range sel.Nodes {
- if predicate(i, newSingleSelection(n, sel.document)) {
- result = append(result, n)
- }
- }
- return result
- }
-
- // Creates a new Selection object based on the specified nodes, and keeps the
- // source Selection object on the stack (linked list).
- func pushStack(fromSel *Selection, nodes []*html.Node) *Selection {
- result := &Selection{nodes, fromSel.document, fromSel}
- return result
- }
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