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- // +build gofuzz
-
- package roaring
-
- import "bytes"
-
- func FuzzSerializationStream(data []byte) int {
- newrb := NewBitmap()
- if _, err := newrb.ReadFrom(bytes.NewReader(data)); err != nil {
- return 0
- }
- return 1
- }
-
- func FuzzSerializationBuffer(data []byte) int {
- newrb := NewBitmap()
- if _, err := newrb.FromBuffer(data); err != nil {
- return 0
- }
- return 1
- }
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