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@ -88,6 +88,11 @@ func maxAccessMode(modes ...AccessMode) AccessMode { |
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return max |
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} |
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func (repo *Repository) recalculateTeamAccesses(e Engine, mode AccessMode) error { |
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return nil |
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} |
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func (repo *Repository) recalculateAccesses(e Engine) error { |
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accessMap := make(map[int64]AccessMode, 20) |
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@ -111,6 +116,8 @@ func (repo *Repository) recalculateAccesses(e Engine) error { |
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for _, team := range repo.Owner.Teams { |
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if !(team.IsOwnerTeam() || team.HasRepository(repo)) { |
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continue |
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} else if team.IsOwnerTeam() { |
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team.Authorize = ACCESS_MODE_OWNER |
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} |
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if err = team.getMembers(e); err != nil { |
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@ -129,22 +136,20 @@ func (repo *Repository) recalculateAccesses(e Engine) error { |
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newAccesses := make([]Access, 0, len(accessMap)) |
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for userID, mode := range accessMap { |
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if userID == repo.OwnerId || mode <= minMode { |
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if mode < minMode { |
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continue |
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} |
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newAccesses = append(newAccesses, Access{ |
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UserID: userID, |
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RepoID: repo.Id, |
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Mode: mode}) |
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Mode: mode, |
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}) |
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} |
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// Delete old accesses for repository
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// Delete old accesses and insert new ones for repository.
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if _, err = e.Delete(&Access{RepoID: repo.Id}); err != nil { |
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return err |
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} |
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// And insert the new ones
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if _, err = e.Insert(newAccesses); err != nil { |
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} else if _, err = e.Insert(newAccesses); err != nil { |
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return err |
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} |
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