Mura Li d77176912b | 5 years ago | |
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levenshtein2 | 5 years ago | |
regexp | 5 years ago | |
utf8 | 5 years ago | |
.travis.yml | 5 years ago | |
CONTRIBUTING.md | 5 years ago | |
LICENSE | 6 years ago | |
README.md | 5 years ago | |
automaton.go | 5 years ago | |
builder.go | 5 years ago | |
common.go | 6 years ago | |
decoder_v1.go | 5 years ago | |
encoder_v1.go | 6 years ago | |
encoding.go | 6 years ago | |
fst.go | 5 years ago | |
fst_iterator.go | 5 years ago | |
merge_iterator.go | 6 years ago | |
pack.go | 6 years ago | |
registry.go | 5 years ago | |
transducer.go | 6 years ago | |
vellum.go | 6 years ago | |
vellum_mmap.go | 6 years ago | |
vellum_nommap.go | 6 years ago | |
writer.go | 6 years ago |
A Go library implementing an FST (finite state transducer) capable of:
Some additional goals of this implementation:
To build an FST, create a new builder using the New()
method. This method takes an io.Writer
as an argument. As the FST is being built, data will be streamed to the writer as soon as possible. With this builder you MUST insert keys in lexicographic order. Inserting keys out of order will result in an error. After inserting the last key into the builder, you MUST call Close()
on the builder. This will flush all remaining data to the underlying writer.
In memory:
var buf bytes.Buffer
builder, err := vellum.New(&buf, nil)
if err != nil {
log.Fatal(err)
}
To disk:
f, err := os.Create("/tmp/vellum.fst")
if err != nil {
log.Fatal(err)
}
builder, err := vellum.New(f, nil)
if err != nil {
log.Fatal(err)
}
MUST insert keys in lexicographic order:
err = builder.Insert([]byte("cat"), 1)
if err != nil {
log.Fatal(err)
}
err = builder.Insert([]byte("dog"), 2)
if err != nil {
log.Fatal(err)
}
err = builder.Insert([]byte("fish"), 3)
if err != nil {
log.Fatal(err)
}
err = builder.Close()
if err != nil {
log.Fatal(err)
}
After closing the builder, the data can be used to instantiate an FST. If the data was written to disk, you can use the Open()
method to mmap the file. If the data is already in memory, or you wish to load/mmap the data yourself, you can instantiate the FST with the Load()
method.
Load in memory:
fst, err := vellum.Load(buf.Bytes())
if err != nil {
log.Fatal(err)
}
Open from disk:
fst, err := vellum.Open("/tmp/vellum.fst")
if err != nil {
log.Fatal(err)
}
Get key/value:
val, exists, err = fst.Get([]byte("dog"))
if err != nil {
log.Fatal(err)
}
if exists {
fmt.Printf("contains dog with val: %d\n", val)
} else {
fmt.Printf("does not contain dog")
}
Iterate key/values:
itr, err := fst.Iterator(startKeyInclusive, endKeyExclusive)
for err == nil {
key, val := itr.Current()
fmt.Printf("contains key: %s val: %d", key, val)
err = itr.Next()
}
if err != nil {
log.Fatal(err)
}
A full example of the implementation is beyond the scope of this README, but let's consider a small example where we want to insert 3 key/value pairs.
First we insert "are" with the value 4.
Next, we insert "ate" with the value 2.
Notice how the values associated with the transitions were adjusted so that by summing them while traversing we still get the expected value.
At this point, we see that state 5 looks like state 3, and state 4 looks like state 2. But, we cannot yet combine them because future inserts could change this.
Now, we insert "see" with value 3. Once it has been added, we now know that states 5 and 4 can longer change. Since they are identical to 3 and 2, we replace them.
Again, we see that states 7 and 8 appear to be identical to 2 and 3.
Having inserted our last key, we call Close()
on the builder.
Now, states 7 and 8 can safely be replaced with 2 and 3.
For additional information, see the references at the bottom of this document.
We've broken out a separate document on the vellum disk format v1.
The mmap library itself is guarded with system/architecture build tags, but we've also added an additional build tag in vellum. If you'd like to Open() a file based representation of an FST, but not use mmap, you can build the library with the nommap
build tag. NOTE: if you do this, the entire FST will be read into memory.
Yes, however this implementation is only aware of the byte representation you choose. In order to find matches, you must work with some canonical byte representation of the string. In the future, some encoding-aware traversals may be possible on top of the lower-level byte transitions.
In my work on the Bleve project I became aware of the power of the FST for many search-related tasks. The obvious starting point for such a thing in Go was the mafsa project. While working with mafsa I encountered some issues. First, it did not stream data to disk while building. Second, it chose to use a rune as the fundamental unit of transition in the FST, but I felt using a byte would be more powerful in the end. My hope is that higher-level encoding-aware traversals will be possible when necessary. Finally, as I reported bugs and submitted PRs I learned that the mafsa project was mainly a research project and no longer being maintained. I wanted to build something that could be used in production. As the project advanced more and more techniques from the BurntSushi/fst were adapted to our implementation.
Under the cmd/vellum subdirectory, there's a command-line tool which features subcommands that can allow you to create, inspect and query vellum files.
The vellum command-line tool has a "dot" subcommand that can emit graphviz dot output data from an input vellum file. The dot file can in turn be converted into an image using graphviz tools. Example...
$ vellum dot myFile.vellum > output.dot
$ dot -Tpng output.dot -o output.png
Much credit goes to two existing projects:
Most of the original implementation here started with my digging into the internals of mafsa. As the implementation progressed, I continued to borrow ideas/approaches from the BurntSushi/fst library as well.
For a great introduction to this topic, please read the blog post Index 1,600,000,000 Keys with Automata and Rust