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stretch_ros
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switched map type to voxel to allow 3d obstacles in costmap
pull/34/head
nwright
3 years ago
parent
232c2cef1a
commit
0a3526e793
1 changed files
with
2 additions
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2 deletions
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+2
-2
stretch_rtab/config/3d/costmap_common_params.yaml
+ 2
- 2
stretch_rtab/config/3d/costmap_common_params.yaml
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@ -8,14 +8,14 @@ footprint: [[0.05,0.175],[-0.30,0.175],[-0.30,-0.175],[0.05,-0.175]]
footprint_padding
:
0.0
transform_tolerance
:
0.5
map_type
:
costmap
map_type
:
voxel
3d_obstacles:
enabled
:
true
max_obstacle_height
:
1.5
origin_z
:
0.0
z_resolution
:
0.05
z_voxels
:
16
z_voxels
:
30
unknown_threshold
:
15
mark_threshold
:
0
combination_method
:
1
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