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switched map type to voxel to allow 3d obstacles in costmap

pull/34/head
nwright 3 years ago
parent
commit
0a3526e793
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      stretch_rtab/config/3d/costmap_common_params.yaml

+ 2
- 2
stretch_rtab/config/3d/costmap_common_params.yaml View File

@ -8,14 +8,14 @@ footprint: [[0.05,0.175],[-0.30,0.175],[-0.30,-0.175],[0.05,-0.175]]
footprint_padding: 0.0
transform_tolerance: 0.5
map_type: costmap
map_type: voxel
3d_obstacles:
enabled: true
max_obstacle_height: 1.5
origin_z: 0.0
z_resolution: 0.05
z_voxels: 16
z_voxels: 30
unknown_threshold: 15
mark_threshold: 0
combination_method: 1

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