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Add simulated FUNMAP launch file to Stretch FUNMAP

feature/funmap_simulation_updates
Binit Shah 2 years ago
parent
commit
59a0b82049
1 changed files with 43 additions and 0 deletions
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      stretch_funmap/launch/mapping_gazebo.launch

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stretch_funmap/launch/mapping_gazebo.launch View File

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<launch>
<arg name="rviz" default="true" doc="whether to show Rviz" />
<arg name="map_yaml" default="''" doc="previously captured FUNMAP map (optional)" />
<arg name="debug_directory" default="$(env HELLO_FLEET_PATH)/debug/" doc="directory where debug imagery is saved" />
<arg name="gazebo_world" default="worlds/willowgarage.world" doc="the environment within which Stretch is loaded in Gazebo" />
<arg name="gazebo_gpu_lidar" default="false" doc="whether to compute lidar with hardware acceleration (requires GPU)" />
<arg name="gazebo_visualize_lidar" default="false" doc="whether to visualize planar lidar within Gazebo" />
<remap from="/stretch_diff_drive_controller/odom" to="/odom" />
<remap from="/joint_states" to="/stretch/joint_states" />
<!-- GAZEBO SIMULATION -->
<include file="$(find stretch_gazebo)/launch/gazebo.launch">
<arg name="world" value="$(arg gazebo_world)" />
<arg name="visualize_lidar" value="$(arg gazebo_visualize_lidar)" />
<arg name="gpu_lidar" value="$(arg gazebo_gpu_lidar)" />
</include>
<!-- -->
<!-- FRUSTUM FIELD OF VIEW VISUALIZATION -->
<node name="d435i_frustum_visualizer" pkg="stretch_core" type="d435i_frustum_visualizer" output="screen" />
<!-- -->
<!-- FUNMAP -->
<node name="funmap" pkg="stretch_funmap" type="funmap" output="screen" args="--load_map $(arg map_yaml)">
<param name="debug_directory" type="string" value="$(arg debug_directory)"/>
</node>
<!-- -->
<!-- LASER SCAN MATCHER FOR ODOMETRY -->
<include file="$(find stretch_core)/launch/stretch_scan_matcher.launch" />
<!-- -->
<!-- KEYBOARD TELEOP -->
<node name="keyboard_teleop" pkg="stretch_core" type="keyboard_teleop" output="screen" args='--mapping_on' />
<!-- -->
<!-- VISUALIZE -->
<node name="rviz" pkg="rviz" type="rviz" output="screen" args="-d $(find stretch_funmap)/rviz/stretch_mapping.rviz" if="$(arg rviz)" />
<!-- -->
</launch>

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